The Sectors of Education and Healthcare Are Most Likely to Develop

In accordance with the statistics revealed by the Bureau of Labor Statistics (BLS), above 30% of fresh jobs that will be developed in the next ten (10) years are most likely to belong to the areas of healthcare and education. An improved expansion is anticipated from these sectors in the upcoming years, particularly with President Obama emphasizing the enhanced accessibility of healthcare and appreciating the Americans to make more investments on post-secondary education. In the year 2008, the two major sectors of education and healthcare contributed more than half a million jobs to the American financial system.

Having around 14 million Americans working in the healthcare sector, it is America’s greatest industrial field, with ambulatory healthcare services making up 42%. Hospitals and Nursing services make up 35% and 23%, correspondingly, of all healthcare employees. Above a third of the top-rising occupations fall in the sector of health care.

Although, a majority of workers in this industry need a post-secondary education for not as much of 4 years, taking care of practitioners and health-diagnosing practitioners are one of the highly educated comparative to all other industries.

Registered Nurses (RN) are regarded as the most popular healthcare profession, and hold the status of being the one and only source of thousands of jobs in both the healthcare and education fields.

As a minimum, a fifth of all Americans have enrollment in one institute or the other, consequently giving education the status of being among the biggest employers in the state (second only to healthcare). It is anticipated that there would be countless job openings in the education field in the coming 10 years, as nearly 50% of all educators are over the age of 45 and approaching retirement age.

The education sector appears to openly profit from the development in the service economy. With the advancement in new industry, requirement for teachers having technical experience and ability to instruct individuals in different emerging disciplines has equally increased. Certain major growth fields in the service economy include healthcare, information technology and renewable energy.

Workers in the areas of health and education including nurses and teachers can progress their career fields by getting enrolled in online Degree programs, especially online healthcare degree courses at various online universities. Online degrees enable workers to improve their credentials and improve their chances of job development, without making any compromise over their careers, since online courses are available at the comfort of your home. A teacher for instance would normally require a master of education degree so as to take on administrative or management positions positions. Keep in mind; all of this can be done with online education.

Educating and Motivating Students on the Autism Spectrum

Read this article, and you will learn something new and useful.

Hopefully, the previous sentence activated your nucleus accumbens, a structure located deep in your brain that plays a key role in reward and learning mechanisms. Whether you’re playing a videogame, listening to music, eating chocolate, or learning something new and interesting, the nucleus accumbens supports all of these experiences. Learning and engagement are, in fact, intricately woven together by specific regions in the brain. Yet the relationship between learning and engagement often gets short shrift – as if fun can dilute the content of an education. Current research is showing us, however, that learning and entertainment go hand in hand: in fact, edu-tainment may be the future of teaching and learning.

Ed•u•tain•ment (noun) is content with a high degree of both educational and entertainment value that is designed to teach something – using games, computers, films, or other media

We know that engagement and interest in academic tasks create positive educational experiences for children, which can spark curiosity and fascination for learning. And for children with autism, motivation and engagement are essential. However, many school-aged children – kids with ASD included – are often given academic tasks that can be overly challenging and mostly unengaging. Research suggests that mundane, uninteresting tasks can lead to behaviors, which can impede or interfere with learning. On the other hand, recent research has shown that having fun can improve learning: even abstract, complex information.

Currently, educators have effective strategies to help children with autism engage in a task and learn critical new skills – such as using a child’s “special interest” to connect to material, giving choices to promote involvement, reinforcing responses during a task, working for a reinforcer, and interspersing both easy and challenging tasks to mediate frustration. Combining these strategies as a “package” has been shown to improve motivation and engagement – while, at the same time, decreasing behaviors that negatively impact learning.

New mobile devices can help educators and therapists engage children on the autism spectrum, using the power of edutainment. With mobile technology – iPad, iPhone, tablet, and apps that literally fit in the palm of one’s hand – students on the autism spectrum are edutaining themselves and learning like never before. As a matter of fact, studies have found that mobile technology not only motivates but allows children with autism to concentrate during learning and demonstrate what they have learned.

The concept of edutainment is not new, as a matter of fact. In the past, we have been edutained by a number of now-famous shows – Schoolhouse Rock, Sesame Street, Bill Nye the Science Guy, and Smart Songs – to teach topics such as math, science, social skills, and history. Board and video games have also been used to teach social skills and academic concepts.

Edu-tainment and apps – how do we employ the powerful principles of edutainment to engage students in academic tasks and improve performance, using apps on mobile devices? Choosing a great edutainment app is more than just picking a math or reading app; here are a few tips on choosing apps that use edutainment to effectively teach important skills such as communication, social behavior, or academics:

  • Use the apps yourself prior to giving them to your children or students.
  • Choose apps that can be customized with the child’s information or picture.
  • Find apps that include reinforcers (verbal or sound).
  • Emphasize apps that have a point system or levels.
  • Pick an app that engages as many of the senses possible.
  • Download apps that use various themes and are not repetitive.
  • Encourage your child to “help” choose the app.

Technology is increasingly infiltrating the educational system giving students with autism access to tools that stimulate crucial areas of the brain responsible for learning and entertainment. Whether at home or in school, engagement and learning can go hand in hand.